Archive for May 31st, 2010

Metro 2033

admin On May - 31 - 20101 COMMENT

Your mind might not click on hearing the name ‘Metro 2033’ unless you’re really into Russian literature. This pc game is based on a Russian novel written by Dmitry Glukhovsky which was released in the year 2005. Metro 2033 gives its readers a peek at how things will span out before the end of the world.

Metro 2033 gives us a setting in which much of the planet has been devastated and only a few humans have survived by taking refuge in the underground system of Moscow. Ever since it hit the bookshelves in stores, metro 2033 has been quite a success as more than 500,000 copies have been sold.

As the game begins, you catch a sight of what the world has been reduced to. As you and another surviving human get out of the underground system, a mutant immediately attacks, but you’ll handle it quite easily as they’re always easy to slaughter. After killing the mutant, you take on gas masks and proceed to meet your allies coming in vehicles. But now you get the real action as this time around a whole army of mutants attacks your allies and hurts them badly. Meanwhile you have to get a good hiding place and kill the mutants turn by turn again. With your allies utterly dissipated and the enemies outnumbering you, your chances to live to fight another day seem quite bleak, and in the midst of this terrifying situation, you’re taken back to how things were eight days ago so that you learn the story from the beginning visiting the Exhibition for the very first instance.

Metro 2033 Weapons

Because the truth is that the main problem with Metro 2033 is in the shootings, which is ironic in the case of an FPS. The weapons on Metro 2033 have no punch, and enemies are sometimes able to get a couple of impacts without restrain them an inch. It is logical and understandable, moreover, that if it is to represent that the weapons are coarse and patched by hand, they have questionable reliability. But what is not acceptable is that in situations modeled use under the same conditions have radically different consequences. For example, once you stop an enemy from a single gunshot, but the following may not fall until the seventh or eighth. Or you throw a knife to a bug found in the other end of the corridor and this impact with surgical precision, but instead failed miserably to throw less than five feet. Metro 2033 Weapons system is unreliable because it behaves erratically and unpredictably, causing frustration in the player to lead you to death more often than necessary. And there’s another problem: too many creatures are at ground level and are below our field of vision, making the shootings become too chaotic. Something that in most games is no problem here becomes a major handicap for the playable section.

By learning a little about the theme of Metro 2033, if you’re thinking it’s just another shooter game like Fallout 3 PC Game and Stalker, then you are mistaken. Metro 2033 review, despite being another post-end-of-the-world shooter game, offers something unique which sets it apart from other games. The developers have emphasized that they have designed Metro 2033 to be primarily a first-person shooter pc game with instances of character-development, but we definitely can’t tag it as a role-playing game. I really had fun writing this Metro 2033 PC review.